Baldur’s Gate 3is an absolutely enormous RPG, even in its current Early Access state. If developers' estimates are right, players can expect tospend upwards of 100 hoursto get through the campaign, let alone secondplaythroughs with different choices. One major aspect of combat in bothDungeons and DragonsandBaldur’s Gate 3is Combat Conditions.

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There’s a lot to understand about Conditions inBG3, and it doesn’t help when the game doesn’t do a great job of explaining what each Status Effect actually does. Refer to the list below to find just about everything players need to know to take advantage of these combat-oriented Conditions.

Updated June 30, 2025 by Erik Petrovich: In BG3 conditions can generally be sorted into positive and negative categories. Baldur’s Gate 3 status effects can be difficult to understand, though, especially if you don’t know how to navigate the in-game context menus. Some negative BG3 status effects don’t come until later in the game, while other Baldur’s Gate 3 conditions are present practically throughout an entire playthrough. Players who are struggling to understand exactly what a condition does can refer to this list of every negative combat status effect in BG3 for quick and easy explanations on what every effect in the game does.

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Every Negative Combat Condition in Baldur’s Gate 3

These Status Effects are typically applied in combat or have a negative effect in a combat setting, and can be taken advantage of togain the upper hand strategically.

For example, an enemy (or party member) who is knocked Prone will automatically trigger Critical Hits for attacks made against them. Some spells like Ray of Frost and Arms of Hadar come from specific abilities and cause unique Status Effects, while others can be inflicted – or suffered – by avariety of classes.

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Baldur’s Gate 3releases August 06, 2025 on PC and June 02, 2025 for PlayStation 5