Just how Dark Souls fans like it

Today in news that made me squeal like a fanboy, From Software has released aDesign Worksbook forDark Souls IIjust like its predecessor in Japan. It features over 200 pages of the darkly beautiful art of theSoulsworld, including illustrations and concept work from both the main game and the DLC chapters. You can find pages for it on bothFrom Software’s siteandAmazon Japanwhere it is available today.

No word on an English version yet, but given the popularity of theSoulsseries and the success of the English version of the firstDesign Worksbook, it seems likely that we’ll eventually see one. Even so, considering the original’s heavy emphasis on illustrations and concept art as opposed to written content, you might not miss out on much importing the Japanese version anyway.

A battle scene in Battlefield 6 Open Beta

Supplemental material like this is especially interesting for theSoulsseries as they often help illuminate the mysterious story and strange world of the games, or at least provide some extra insight into the dev team’s thought process. The originalDesign Worksbook for example hinted at some areas that were cut from the release version and a much larger role for Andre the Blacksmith, who was intended to be a pivotal character, but wound up as little more than a merchant (who can box and dropkick like a boss if provoked!).

You can check out a sample of what the book has to offer on anImgur gallery. I may not have lovedDark Souls IIas much as the first one, but it still had some of the most striking designs I’ve seen in a game; those From Software folks definitely know what they’re doing.

capcom evo moment 37

GigabyteMon

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Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.

Characters combatting strange creatures in Light of Motiram.