If you enjoyed playingThe Elder Scrolls IV: Oblivion Remasteredrecently, I highly recommend that you tackle this otherElder Scrollsgame, and it’s notSkyrim. Bethesda recently released a remastered version of the classic 2006 game, bringing forth a series of changes to the title, especially when it comes to technical improvements.The graphics have been updated, and everything within the title has been tailored toward current-generation hardware. There is also new voice actinginElder Scrolls IV: Oblivion Remastered, giving it more depth than the original. The changes are so profound that it’s been compared to a remake.

Even so, Bethesda Softworks has confirmed that this is a high-quality remastered version of the 2006 title. The new release has opened up its gates for a broad new ensemble of players to experience the game that came before the extremely popularSkyrim.Oblivion Remastered’s gameplay systems were also tweaked, including new additions that make it somewhat similar to what players have grown accustomed to inSkyrim, but still retaining its unique mechanics. There are severalnotable differences betweenOblivion RemasteredandSkyrim, though players can expect to see a lot more similarities between both titles.

Elder Scrolls Online’s Tanlorin and Zerith-var wield their blades.

Oblivion Fans Should Try Playing Elder Scrolls Online (ESO)

ESO Allows Player To Relive The Tamriel Experience

Oblivion Remasteredoffers a great few dozen hours of gameplay in the same universe asSkyrim, allowing players to learn about other areas of Tamriel and its governing forces – and even more so if you take all of the side quests. However, the adventure is restricted to the capital of the Empire, Cyrodiil, and a tale involving Mehrunes Dagon’s attempt to invade Tamriel is limited and quite finite depending on how you tackle the game.If you’ve found yourself curious about Tamriel and its other regions, I highly recommend playingThe Elder Scrolls Online, also known asESO.

The MMORPG released back in 2014 tells a unique tale set in Tamriel under a completely different gameplay system – but one that speaks with the traditional gameplay progression present in the coreElder Scrollsgames.While this is a very different type of game, it expands theElder Scrollsexperience significantly, so if you’ve wanted to learn more about Mehrunes Dagon or theBlack Brotherhood fromOblivion Remastered,ESOis the place to go. If your intent is to visit other areas of Tamriel and deviate a bit from whatOblivion Remasteredoffers,ESOmay also be the solution.

An Arcanist reads a book in Elder Scrolls Online.

ESO Expands The Franchise’s Lore & Allows For Great Deep-Dives Into Tamriel

You Can Learn More About The Elder Scrolls Universe With The MMORPG

If your intention is to lean deeper into what you’ve seen inOblivion RemasteredorSkyrim, for example, theBlackwoodandGreymoorexpansions forESO, respectively, have several references to the core games while also telling their unique tale.Blackwoodtakes place in the region of the same name, southeast of Cyrodiil, and is set 800 years before the events ofOblivion Remastered.What players will witness in this chapter is one of Mehrunes Dagon’s first attempts to invade and scourge Tamriel as they try to uncover and disrupt a plot led by secretive cultists.

If players want to learn more about this Daedric Prince, specifically,Blackwoodis the go-to expansion inESO.

The Elder Scrolls Franchise Logo Text

If players want to explore the northern reaches of Tamriel once again, they can tackle theGreymoorexpansion. This chapter for the MMORPG moves away from the story being told inThe Elder Scrolls V: Skyrim, but takes place in the western portion of the same region. While players fend off a vampiric incursion in the area,they get to revisit several key locations from the popular game from 2011, including Solitude, Morthal, and even Blackreach. There are also additional DLCs related toESO’sGreymoorexpansion that take players to Stonethorn and Markarth in Skyrim.

If your goal is to steer away from what you’ve already explored once and learn more about things you’ve heard during your time inOblivion RemasteredandSkyrim, such as the Redguards from Hammerfell, the Khajit from Elsweyr, the Wood Elves from Grahtwood, or the High Elves from Summerset,ESOhas several expansionsrelated to these areas and races. If you want to deep-dive into Daedric Prince lore, the base game covers Molag Bal, while theNecromexpansion, one of my favorites, connects players to Hermaeus Mora.Most recently, theGold Roadexpansion also brought forth a brand-new Daedric Prince.

Overall, the MMORPG helps give more depth to the franchise, expanding its lore with new tales, while also allowing players to know regions they’ve only heard about in the core games. It’s also a great way of revisiting this dense universe I often miss, without having to replay the same story arcs I’ve already concluded multiple times during my several playthroughs ofSkyrim, for example.As soon as I started playingOblivion Remastered, I was reminded of just how much I enjoyESOand how it allows me to learn more about the fantasy universe crafted by Bethesda Softworks.

ESO Is Different Than It Was At Launch, & It’s About To Get Even Better

Multiclassing Is Arriving Soon

BecauseESOwas released a few years afterSkyrim, and somewhat marketed as an onlineElder Scrollsexperience, I’ve had friends who didn’t adapt to it. As an MMORPG fan, I quickly dove in, understanding that the experience it would provide would be far different from that ofSkyrim, but that I could still learn a lot oflore fromElder Scrolls Online. Since its launch over 10 years ago, it’s changed drastically.While most of its gameplay systems are still in effect, it’s much more user-friendly than it was before, and there are more gameplay options now than ever.

Even though the game has already changed over the years, it’s about to get even better soon.In June,ESOwill kick off theSeason of the Worm Cult, and with it, bring forth a new multiclassing system that will likely revolutionize the game. Currently, when players create a character, they choose a class, which has three different skill lines. Depending on how they build their character and what skills are chosen from these skill lines, players can have access to a few different builds. A Templar, for instance, can be used as a tank, a healer, or a DPS.

Even though they can choose, Templars are limited to the Aedric Spear, Dawn’s Wrath, and Restoring Light skill lines.With the arrival of multiclassing, players will be able to exchange up to two of these skill lines for skill lines present in other classes. After the update, a Templar could hold onto their Aedric Spear skill line and take on the Ardent Flame skill line from the Dragonknight class and the Daedric Summoning skill line from the Sorcerer class.

Upgrading skills that aren’t innate to the original class choice cost more Skill Points, but that shouldn’t be much of an issue considering how many can be acquired through leveling, exploration, and quest completion.

This will open up a plethora of different build options. In a way, it will also makeESOa lot more like the core games, in the sense that players will be able to upgrade skills according to how they prefer to play. In addition to the new story content that regularly arrives, the gameplay aspect of the next big update is also enticing. I’m gladOblivion Remasteredwas released just a while back, because it reminded me that I’m more excited than ever to return to theElder Scrollsuniverse viaESO.