Kong: Skull Islanddirector Jordan Vogt-Roberts has been working on his vision for aMetal Gear Solidmovie for a few years now, but most of the details have been kept secret. While we still aren’t quite sure about a lot of what Vogt-Roberts has planned for hisMetal Gear Solidfilm adaptation, we now know he wants the movie to have an R rating.

Vogt-Roberts revealed as much in a recent interview, where he expressed a desire retain the franchise’s brutality in the film version. He stopped short of providing specific examples of violent moments from the games that fans may end up seeing in the final product, but there is no shortage of source material to work with.

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Since mostMetal Gear Solidgames have been rated M for Mature by the ESRB, it is fitting for the potential film to have an R rating. TheMetal Gear Solidgames may not be known for their excessive blood and gore, but they are still fairly violent, and it’s easy to see why a faithful adaptation would need to be rated R. Of course, having an R rating may limit theMetal Gear Solidmovie’s audience, which is a common worry when it comes to releasing an R-rated feature film.

to reduce risks, most film studios would attempt to produce a safer take onMetal Gear Solidin an attempt to better guarantee that the film does well at the box office, despite its R rating. However, Vogt-Roberts wants to deliver a take on the franchise that would befaithful to Hideo Kojima’s work, and Kojima’s strange, often surreal style isn’t exactly what a film studio would consider a safe bet at the box office.

Because of this, Vogt-Roberts is hoping to create the film at a “reasonable cost.” By keeping the budget relatively low, it means that the studio may be more willing to let Vogt-Roberts experiment and inject some of the more bizarre elements of theMetal Gear Solidfranchise intohis film adaptation. Hopefully this creative freedom will allow Vogt-Roberts to achieve his goal of creating the first truly great video game movie.