Despite the worldwide sensation known asPokemon GOhaving been available to download forover a yearnow, the game still feels reasonably unstable, with many players complaining about crashes occuring on a regular basis. A recent update, which launched on July 31, claimed to stop the game crashing on iPhone 6 devices, but user feedback seems to suggest otherwise.
According to the game’s online forumsPokemon GOis still as crash-prone as ever and, while the app has significantly more stability than it did at launch, the issues are severe enough that many users experience a forced close several times a day. SeveralPokemonfans are even reporting an increased crash-rate since downloading the latest update, though it is unclear as to whether these are isolated issues.

These types of problems were understable whenPokemonGOwas a new concept, but it seems strange that Niantic hasn’t been able to come up with a fix, now a year on from launch. The developer also had no luck with its first attempt at a’Pokemon GOFest' as connection errors caused the highly-anticipated event to be a complete disaster.
While some people are relatively unaffected byPokemon GO’s lack of stability, a poorly-timed crash could result in a user losing their new legendaryPokemonor ruining alarge-scale raidfor others who have purchased a Raid Pass. It’s certainly an issue that needs to get fixed sooner rather than later and we’d bet that a lot of users would see the game working perfectly as a priority over further legendary creatures being added.
In otherPokemon GOnews, two hardcore players have taken on and defeated the newly-added Moltres raid by themselves. An event that would usually require a handful of high-level trainers, the two max-level playersdefeated the legendary birdthanks to their trust Golem - a Rock-TypePokemonthat is exceptionally strong against the Fire-Flying bird.
Pokemon GOis out now on Android and iOS devices.