While all eyes were on Google during their press event at the Game Developers Conference, due to the announcement of theGoogle Stadia streaming platform, there were other reveals on offer as well. For example, OtherSide Entertainment gave gamers a first look at the long-awaited sequel to a cyberpunk/horror title not seen since the late ’90s -System Shock 3.

During GDC 2019,Warren Spector, who created theSystem Shockseriesand was brought on by the development team to work on the third entry, gave a keynote presentation that not only revealed thatSystem Shock 3would be utilizing the Unity engine but also showed off the first in-game footage.

Whilethe traileris very brief, it should be enough to whet fans' appetites, who have been waiting for actual footage of the title since its announcement three years ago. TheSystem Shock 3trailer also gives us our first glimpse at the returning SHODAN, the iconic and antagonistic AI that plagued players in the previous two games.

This is the first bit of big news aboutSystem Shock 3to come out in a while, as development has been particularly quiet, especially since the original publisher Starbreeze dropped the project due to its recent financial struggles. Spector, however, assured that development onSystem Shock 3would still move forward, and that it’s more than halfway to being completed.

Some fans may also remember that a full-fledgedSystem Shockremaster was announced roughly around the same time as the sequel - this one being developed by Nightdive Studios - but information on it has been even scarcer. The last we heard about it was in 2018 when it was confirmed thatremaster development was being put on holddue to it suddenly becoming a much larger project than initially intended. Nightdive CEO Stephen Kick and director of business development Larry Kuperman stated that they were aiming to focus on the promises they made with the project’s Kickstarter and they hoped to release the title in 2020.