A little QuakeCon treat
“Discretion is key” is not a phrase you’d associate withDoom. This series has spent nearly 30 years solving problems by blasting big guns at bigger demons. Yet, thanks to some sealed lips and secrets kept, Bethesda was able to pull off a neat surprise at QuakeCon.
Doom,Doom II, andDoom 3are now available on Nintendo Switch and PS4.DoomandDoom IIare $5 each,Doom 3runs $10. Those feel like reasonable enough prices. There’s no trilogy pack that bundles everything into one convenient download. But, you’ll get all three for $20 by buying them separately.

Doom 3also makes its way to Xbox One; however,DoomandDoom IIare already on Xbox One by way of Xbox 360 backward compatibility, so a lot of people already own those games. But, in a convoluted twist, it appears as ifthe first two have been delisted from the Xbox Storeso that they can be republished as Xbox One titles. (The Xbox Store hasn’t updated yet, so we aren’t able to confirm.) Finally,DoomandDoom IIare launching on iOS and Android devices.
There is, though, one facet that people might consider a deal-breaker. Playing on Switchrequires that you’re logged into a bethesda.net account. However, it doesn’t seem as though you need a persistent internet connection to play. After an initial login, it appears that you’re able to access the games while offline.

Ahead ofDoom Eternal‘s much-anticipated November release, Bethesda is seemingly antsy to get as muchDoomon as many devices as possible. That means surprising us with a bunch of ports we didn’t see coming. It’ll be a good way to kill a weekend — and the weekend won’t be the only thing you kill.







